Software Engineer C++ (Maxis)
Software Engineer C++ (Maxis)
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Description & Requirements
You will work onsite from Bogotá, Colombia (Salitre area).
Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Engineer to join the automation and tools development team supporting Maxis, one of EA's Premier development studios.
We are looking for a Software Engineer to join our team. You will work as part of the Quality Engineering organization working with Quality Assurance and Game Development to create tools and technical strategies. The goal is to improve automation infrastructure and increasing efficiencies in the Game Development and QA processes. You will report to the Quality Engineering technology leader, who will help you identify new technologies and develop new tools for testing.
Responsibilities:
Build sustainable software tools, tests, and services to empower development teams, and Quality Assurance.
Use modern software engineering processes and best practices for requirements, design, implementation, and testing.
Develop automation frameworks, tools, engine components and processes used across studios.
Measurably improve process and best practices to achieve targets across a small team of engineers.
Qualifications:
2+ years of professional development experience with C++.
A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.
Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.
EA Bogota Benefits
● Health Benefits - Medical insurance, dental insurance, life insurance, global fitness benefit ($500 USD per year), and mental wellbeing plan.
● Professional Development - Training and development programs, opportunities for career advancement and tuition reimbursement
● Work-Life Balance - 15 vacation days, paid holiday closure and paid sick leave
● Meaningful Work - Opportunity to directly contribute to the development of EA titles
● Additional Perks - Meal card ($400,000 COP per month), game credits and console reimbursement program
How to Get Hired at Electronic Arts
- EA is one of the world's largest game publishers with 13,400+ employees across studios in Redwood City, Vancouver, Orlando, Stockholm, Montreal, and beyond
- Apply through ea.com/careers directly — EA uses its own careers portal, and referrals from current employees receive prioritized review
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