Key Takeaways
- Nexon is a federation, not a single company. Choose the entity (Japan, Korea, NeoPle, Embark, regional studios) before you choose the role.
- Each entity runs its own ATS: recruit.nexon.co.jp for Japan, recruit.nexon.com for Korea, Teamtailor for Embark Studios. Apply via the entity-specific portal.
- Compensation in the Korean entities is famously above the local game-industry median, but expectations on execution discipline and live-service availability are correspondingly high.
- Embark Studios operates with notably more creative latitude and a flatter culture than the Korean MMO core; expect a different interview style and a different bar for 'fit'.
- Live-service experience, franchise stewardship, and at-scale technology beat unshipped prototypes and generalist resumes at every entity.
- Language reality matters: Korean for Pangyo and Jeju, Japanese for Tokyo domestic roles, fluent English for Embark and global publishing. Overstating it is the most common late-stage rejection cause.
- CEO Junghun Lee took over from Owen Mahoney in April 2024; recent record results have been driven primarily by DnF Mobile in China and Blue Archive, both Korean-developed properties.
About Nexon
Application Process
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1
Decide which legal entity you actually want to join
Decide which legal entity you actually want to join. Nexon Japan (Tokyo, recruit.nexon.co.jp) handles global publishing, corporate, and Japan-domestic roles. Nexon Korea / NeoPle (Pangyo / Jeju, recruit.nexon.com and career.nexon.com) covers the bulk of game development, live ops, and the largest IPs. Embark Studios (Stockholm, careers.embark-studios.com) hires for THE FINALS and ARC Raiders. Each portal is operated independently and the application processes do not share data.
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2
For Nexon Japan, register on recruit
For Nexon Japan, register on recruit.nexon.co.jp, complete the Japanese-language profile (name in kanji and kana, photo, employment history, language certifications such as JLPT and TOEIC) and apply per posting. New-graduate (新卒) and mid-career (中途) tracks are separate; senior global publishing roles often have a parallel English path coordinated by the recruiter.
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3
For Nexon Korea, apply via recruit
For Nexon Korea, apply via recruit.nexon.com (and the NeoPle subsite for Dungeon and Fighter roles). Korean resumes typically follow the standard 자기소개서 (self-introduction essay) format alongside a CV; portfolios are mandatory for art, design and game design roles. Expect to be asked to authorize a personal-information consent form before submission.
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4
For Embark Studios, apply through careers
For Embark Studios, apply through careers.embark-studios.com, which is powered by Teamtailor. Submit an English CV plus a short cover note, a portfolio or shipped-titles list, and any links (ArtStation, GitHub, video reels) directly in the Teamtailor profile. Embark posts location flexibility and visa-sponsorship information per role.
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5
First-stage screening is almost always done by an in-house recruiter rather than
First-stage screening is almost always done by an in-house recruiter rather than an agency. Expect a 30 to 45 minute call covering your motivation for that specific studio (not 'Nexon' generically), your experience with the relevant genre, and visa or relocation logistics where applicable.
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6
Technical and craft assessments vary by track: game engineers usually receive a
Technical and craft assessments vary by track: game engineers usually receive a take-home or live coding round in C++ or C#; backend and platform engineers are tested on distributed systems, scalability and live-ops design; artists and designers are evaluated on portfolio review plus a paid or unpaid art test; data and analytics roles get a SQL plus product-sense exercise.
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7
Onsite (or video-onsite) loops typically run three to five rounds and include th
Onsite (or video-onsite) loops typically run three to five rounds and include the hiring manager, peers from the team, a cross-functional partner (producer, PM or art director), and a senior leader. For Korean roles, expect at least one round in Korean even if other rounds are in English. For Embark, all interviews are in English.
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8
Final stages include compensation discussion (Korean entities pay notably above
Final stages include compensation discussion (Korean entities pay notably above the local game-industry median; Japanese roles include the standard two-bonus-per-year structure; Embark uses Stockholm market bands with equity), a reference check, and for relocations a separate immigration and onboarding workstream. Offer-to-start times are typically four to eight weeks domestically and two to four months for international moves.
Resume Tips for Nexon
Tailor the resume to the specific entity and franchise, not to 'Nexon' as a bran
Tailor the resume to the specific entity and franchise, not to 'Nexon' as a brand. A MapleStory live-ops engineer role and an ARC Raiders gameplay programmer role share almost no evaluative criteria; calling out the specific title, platform and live-service context shows you have actually done your homework on the Group's structure.
Lead with shipped, live titles and quantified live-service impact
Lead with shipped, live titles and quantified live-service impact. Nexon's revenue base is overwhelmingly long-tail live games, so MAU, DAU, retention deltas, ARPPU lifts, build-cadence, and incident-response metrics carry far more weight than a long list of unshipped prototypes.
For Korean and Japanese applications, follow local resume conventions strictly
For Korean and Japanese applications, follow local resume conventions strictly. Korean roles expect a 자기소개서 essay alongside the CV; Japanese roles often require a 履歴書 (rirekisho) and 職務経歴書 (shokumu-keirekisho), typically with a photo, in the prescribed format. Submitting a Western one-page resume to a domestic role reads as either careless or culturally unaware.
For Embark and other English-language postings, a clean two-page CV with a clear
For Embark and other English-language postings, a clean two-page CV with a clearly linked portfolio (ArtStation, Vimeo, GitHub, personal site) is the norm. Embark in particular weights demonstrable craft over pedigree, so links should open to actual artifacts, not to a landing page that requires a click-through.
Call out genre fluency explicitly
Call out genre fluency explicitly. Experience in MMORPGs, kart racers, sports sims, shooters, or social-shooter live games maps directly to specific Group studios; do not assume a recruiter will infer that 'shipped a competitive shooter' is relevant to THE FINALS or ARC Raiders.
Highlight any work with the Group's actual technology surface area: large-scale
Highlight any work with the Group's actual technology surface area: large-scale C++ and C#, custom engines (Embark's internal tooling, NeoPle's DnF engine work), Unreal and Unity at scale, AWS and on-prem hybrid live-ops infrastructure, anti-cheat, payments and live events. Vague 'full-stack' framing rarely lands for game-industry hiring panels.
Show language capability honestly with certifications and concrete project examp
Show language capability honestly with certifications and concrete project examples. JLPT N2 or N1 is effectively required for Japan-domestic roles, business-level Korean for most Pangyo and Jeju roles, and clear written and spoken English for Embark and global publishing. Overstating language ability is the most common cause of late-stage rejection.
Address relocation, work authorization and remote-work expectations up front in
Address relocation, work authorization and remote-work expectations up front in a one-line summary or in the cover note. Korean and Japanese entities sponsor visas for senior and specialized roles but the process adds weeks; Embark's published location and visa stance per role should be matched, not negotiated against, in the first message.
ATS System: Multiple regional ATS (no Group-wide system)
Nexon does not use a single Group-wide applicant tracking system. Nexon Japan operates a custom Japanese-language portal at recruit.nexon.co.jp. Nexon Korea uses its own Korean-language careers portal at recruit.nexon.com (with career.nexon.com as a related domain), and the NeoPle subsidiary on Jeju maintains a separate hiring page for Dungeon and Fighter roles. Embark Studios in Stockholm uses Teamtailor at careers.embark-studios.com. Other Group studios in North America and Asia generally maintain their own portals or partner with local recruitment platforms. Application data and candidate history are not shared across these systems.
- Apply through the entity-specific portal, not through a generic 'careers at Nexon' search. Submitting the same resume to both the Japan and Korea portals is fine and does not create a duplicate-application issue because the systems are independent.
- On the Japan portal, complete the Japanese profile fields even if you also upload an English CV; many corporate recruiters filter on the structured fields rather than parsed PDFs.
- On the Korea portal, expect to authorize personal-information consent forms before submission; without that consent your application cannot be processed. Portfolio links should be self-hosted or on an internationally accessible service since some Western platforms have intermittent reachability from Korean networks.
- On Embark's Teamtailor, fill in the structured fields and the work-history section even if you attach a CV. Teamtailor's keyword and location filters are commonly used by recruiters and rely on the structured data, not the attachment.
- Use a stable, monitored email address. Notification cadence varies sharply by entity, with Embark typically the fastest, Nexon Japan the most formal, and Nexon Korea the most variable depending on hiring volume.
- Where the same candidate is being considered by multiple Group entities (rare but possible for senior roles), let the recruiter know explicitly; the entities do not deconflict automatically.
Interview Culture
Interview culture varies significantly across the Group, and assuming 'Nexon culture' is monolithic is the most common mistake candidates make.
What Nexon Looks For
- Demonstrated craft in a specific genre or discipline that maps to a current Group title, rather than generalist enthusiasm for 'gaming'.
- Live-service maturity: comfort with on-call, incident response, seasonal release cadences, A/B testing in production, and the operational ethics of free-to-play monetization.
- Long-arc franchise thinking. The biggest Group properties are decades old; candidates who can describe how to evolve a live IP without breaking the existing player contract are highly valued.
- Technical depth at scale, especially for engineering and platform roles: large C++ or C# codebases, custom engine work, distributed backends, anti-cheat, payments at international scale, and resilient live-ops infrastructure.
- Cultural literacy for the specific studio. Korean entities reward disciplined execution and preparation; Japanese roles reward formality, written precision, and consensus-orientation; Embark rewards initiative, candor, and visible creative ownership.
- Honest language proficiency at the level the role actually requires. The Group will hire English-only candidates into specific roles, but only where the team can actually function in English; misrepresenting language ability is a common late-stage disqualifier.
- Visible portfolios, shipped titles, or production code. The Group is skeptical of pure pedigree; even very senior candidates are expected to show artifacts.
- Commitment to player-facing quality over internal politics. Hiring panels frequently ask about a moment when the candidate pushed back to protect the player experience, and weak or theoretical answers tend to disqualify.
Frequently Asked Questions
Where do I actually apply to Nexon?
Is Nexon a Japanese or Korean company?
Do I need to speak Japanese or Korean to work at Nexon?
Who runs Nexon now?
What ATS does each part of the Group use?
Is Embark Studios really part of Nexon?
How is compensation at Nexon?
What kinds of roles are most often open?
Does Nexon sponsor work visas?
What should my interview preparation actually focus on?
Open Positions
Nexon currently has 23 open positions.
Related Resources
Sources
- Nexon Co Ltd corporate site (Japan, parent entity) —
- Nexon Japan recruit portal —
- Nexon Korea recruit portal —
- Embark Studios careers (Teamtailor) —
- Nexon Co Ltd investor relations —
- Nexon Co Ltd on Tokyo Stock Exchange (TYO:3659) —
- Embark Studios company site (THE FINALS, ARC Raiders) —
- NeoPle (Dungeon and Fighter developer, Jeju) —