Key Takeaways
- Larian Studios is one of the most acclaimed RPG developers in the world, with Baldur's Gate 3 earning over 200 Game of the Year awards — working here means contributing to genre-defining titles.
- The studio is actively hiring across all seven locations as it develops a new Divinity game announced at The Game Awards 2025, described as their most ambitious project yet.
- Larian uses Lever as its applicant tracking system — apply through larian.com/careers or jobs.lever.co/larian, and submit an open application if no current role fits.
- The hiring process averages 83 days and typically includes a screening call, take-home test or art test, and one or more technical interviews with discipline leads.
- Iteration is at the core of Larian's philosophy — demonstrate your ability to rework and refine rather than treating first drafts as final.
- The studio remains fiercely independent and privately owned, offering employees the stability of a large company with the creative freedom of an indie studio.
- Benefits include 25 days annual leave, relocation packages for international hires, private health insurance, flexible hours, and a culture with almost no crunch time.
- Portfolio quality trumps resume length for creative roles — put your strongest, most relevant work first and keep it concise. One excellent piece outweighs a reel of mediocre work.
- Larian values authentic passion for RPGs over generic industry enthusiasm — be prepared to discuss specific games, design decisions, and what excites you about the genre.
About Larian
Application Process
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1
Browse open positions on Larian's careers page (larian
Browse open positions on Larian's careers page (larian.com/careers) or their Lever job board (jobs.lever.co/larian). Roles are organized by studio location and discipline.
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2
Submit your application through the Lever portal with your CV, cover letter, and
Submit your application through the Lever portal with your CV, cover letter, and any required portfolio materials or work samples. If no suitable role is open, Larian accepts open applications for future consideration.
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3
If your profile matches, a recruiter will schedule an initial screening call to
If your profile matches, a recruiter will schedule an initial screening call to discuss your background, experience, motivations, and salary expectations. This typically happens within two to four weeks.
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4
Depending on the role, you will receive a take-home test or art test
Depending on the role, you will receive a take-home test or art test. For writing and narrative roles, this can be extensive and may require dedicated time off work to complete. Programming roles often involve coding challenges or technical problem-solving exercises.
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5
A technical or discipline-specific interview follows, usually conducted by two i
A technical or discipline-specific interview follows, usually conducted by two interviewers. Expect a mix of case-based questions, live code review or portfolio walkthrough, and behavioral questions about past project experience.
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6
Senior candidates may advance to additional rounds with a studio head, the Head
Senior candidates may advance to additional rounds with a studio head, the Head of HR, and potentially other department leads such as the Art Director or Lead Developer. Very senior hires may interview with founder Swen Vincke.
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7
The full process averages around 83 days from application to offer, though it va
The full process averages around 83 days from application to offer, though it varies significantly — QA roles may close in 30 days while senior design or development positions can take up to 240 days. Larian will provide relocation support for international hires once an offer is extended.
Resume Tips for Larian
Lead with shipped game titles and your specific contributions — Larian values pe
Lead with shipped game titles and your specific contributions — Larian values people who have seen projects through to completion. List the game name, studio, your role, and what you personally built or owned.
Highlight experience with RPGs, systemic game design, or narrative-driven projec
Highlight experience with RPGs, systemic game design, or narrative-driven projects. Larian makes deeply interconnected RPGs with complex systems, so direct genre experience stands out.
Include links to your portfolio, demo reel, or GitHub in the header of your resu
Include links to your portfolio, demo reel, or GitHub in the header of your resume. For art roles, your portfolio is more important than your CV — put your strongest, most relevant work first and keep it concise.
Demonstrate iteration and problem-solving
Demonstrate iteration and problem-solving. Describe situations where you reworked systems, cut features that were not working, or solved difficult technical challenges — this mirrors Larian's own development philosophy.
Mention any experience with proprietary game engines, modding communities, or en
Mention any experience with proprietary game engines, modding communities, or engine-level development. Larian builds on their own engine, so adaptability beyond Unity or Unreal is valued.
Tailor your resume to the specific studio location and role
Tailor your resume to the specific studio location and role. A tools programmer in Ghent faces different expectations than a character artist in Barcelona. Reference the job description's specific requirements.
Keep your resume to two pages maximum
Keep your resume to two pages maximum. Recruiters at game studios review hundreds of applications — frontload your most impressive and relevant accomplishments.
If you are a career changer or lack professional game credits, showcase personal
If you are a career changer or lack professional game credits, showcase personal projects, game jams, mods, or open-source contributions that demonstrate passion for game development and RPGs specifically.
ATS System: Lever
Larian Studios uses Lever as its applicant tracking system. All job listings are hosted on their Lever board at jobs.lever.co/larian and embedded on their official careers page. Lever is a modern ATS and CRM platform that supports collaborative hiring workflows, structured interviewing, and candidate relationship management. Applications are submitted through Lever's portal with standard resume upload, cover letter fields, and optional attachments for portfolios or work samples.
- Submit your application through Lever at jobs.lever.co/larian or via the embedded listings on larian.com/careers — both feed into the same system.
- Lever supports PDF and Word document uploads for resumes. Use a clean, ATS-friendly format with standard section headings (Experience, Education, Skills) to ensure proper parsing.
- Include relevant keywords from the job description naturally in your resume — Lever's search and filtering tools allow recruiters to search across submitted applications by skills and keywords.
- Attach your portfolio link, demo reel URL, or GitHub profile in the designated fields rather than embedding them only in your resume, so recruiters can access them directly from your candidate profile.
- Lever tracks candidate sources, so applying directly through Larian's careers page rather than a third-party aggregator ensures your application is attributed correctly and may be reviewed sooner.
Interview Culture
Larian's interview culture reflects the studio itself: passionate, informal, and substance-over-process.
What Larian Looks For
- Genuine passion for RPGs and deep knowledge of the genre — candidates who can articulate what makes great role-playing experiences and reference specific examples from Larian's games or the broader RPG landscape.
- Iterative mindset and comfort with ambiguity — the ability to prototype, test, receive feedback, rework, and refine without becoming attached to initial solutions. Larian makes games by remaking them.
- Strong technical fundamentals in your discipline, whether that is C++ engine programming, character rigging, narrative scripting, QA methodology, or production management.
- Collaborative spirit and ego-free communication — Larian's multi-studio structure requires working across time zones, cultures, and disciplines. They want team players who elevate the work around them.
- Shipped game experience or demonstrable equivalent — having credits on released titles carries significant weight, but exceptional personal projects, mods, or game jam entries can substitute for junior roles.
- Adaptability to proprietary tools and engines — Larian does not use Unity or Unreal, so candidates who thrive learning new systems and who have experience beyond mainstream engines are particularly attractive.
- Creative problem-solving and ownership — the willingness to take responsibility for a system, feature, or asset and see it through from concept to polish, advocating for quality at every stage.
- Cultural fit with an international, informal, and ambitious team — Larian operates across seven countries with minimal bureaucracy. Self-starters who can navigate autonomy while staying aligned with the studio's vision thrive here.
Frequently Asked Questions
What applicant tracking system does Larian Studios use for job applications?
How long does the Larian Studios hiring process take?
Where are Larian Studios' offices located?
Does Larian Studios offer relocation support for international hires?
What is the work-life balance like at Larian Studios?
Do I need professional game development experience to apply to Larian Studios?
What kind of take-home tests does Larian assign during the interview process?
What game engine does Larian Studios use?
Can I submit an open application if there are no roles that match my skills?
What is Larian Studios working on after Baldur's Gate 3?
Open Positions
Larian currently has 64 open positions.