Software Engineer - IPS
Software Engineer - IPS
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Description & Requirements
Report to: Senior Engineering Manager
Department Overview:
Central Technology is a force multiplier, working at the intersection of creativity, technology, and play to power our enterprise. Our teams develop EA’s proprietary game engine, drive cutting-edge research, manage innovative infrastructures, create safety and security, and transform data into inspiration. Together, we keep EA moving so it can do what it does best — build unforgettable experiences for people who love games.
The Infrastructure and Platform Services team (IPS) is the backbone of EA’s global gaming ecosystem, delivering the technology that powers EA’s live games and player experiences. IPS provides a deep portfolio of digital platform gaming services and production infrastructure to EA's game studios. From scalable cloud solutions to AI-driven gameplay services, IPS ensures that EA’s games are available anytime, anywhere for millions of players worldwide.
The Challenge Ahead:
IPS provides the EA Digital Platform powering the global EA ecosystem. We provide you the foundation for all of EA’s incredible games and player experiences with high-level platforms like Commerce, Marketplace, AI, Gameplay Services, Identity and Social. The platform demands high availability at millions of transactions per minute level. As a software engineer, you will build and grow the platform at scale, solve technical challenges at global scale with us, and empower live games and player experiences with us.
You will work Hybrid in Shanghai.
Qualifications:
Within 3 years of experience after graduation.
Bachelor’s degree in computer science/related field or relevant experience.
Can work in English
Solid understanding of computer science fundamentals, data structures, and algorithms.
Proficiency in software development practices, including writing clean, reusable code, and basic understanding of test-driven development and continuous integration.
Proficiency in at least one programming language such as Java, C++ or Python.
Familiarity with back-end development frameworks and technologies (e.g., Spring Boot).
How to Get Hired at Electronic Arts
- EA is one of the world's largest game publishers with 13,400+ employees across studios in Redwood City, Vancouver, Orlando, Stockholm, Montreal, and beyond
- Apply through ea.com/careers directly — EA uses its own careers portal, and referrals from current employees receive prioritized review
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