Software Engineer III

Orlando, United States of America March 13, 2026 Ea Careers Portal (Custom Ats)

Join one of EA’s most critical teams supporting development for AAA games like Battlefield, FC, and Madden. Reporting to an engineering manager, you’ll help manage hundreds of Linux-based servers across 20+ environments and support a custom-built .NET application that powers Perforce infrastructure at scale.

You’ll contribute across source control architecture, automation, CI/CD, hybrid infrastructure, user support, and log analysis. This role supports game teams directly, providing responsive service to developers, artists, and tools teams working on EA’s biggest franchises.

What You’ll Do

Administer and scale Perforce Helix Core (commit/edge servers, replication, streams)

Troubleshoot syncs, changelists, stream access, queues, and replication delays

Support users of all technical levels with source control issues (p4 sync, p4 unlock, etc.)

Analyze Perforce logs and infrastructure telemetry to resolve system issues

Tune and maintain Linux servers across VM, bare metal, and cloud environments

Automate systems using Ansible or similar tools (Terraform optional)

Contribute to CI/CD pipelines for both internal tooling and game teams

Build dashboards and alerts with KQL, Grafana, or similar observability tools

Extend and maintain the .NET-based Perforce management application

Requirements

5+ years of Linux (tuning, mounting, troubleshooting, scripting)

3+ years of DevOps automation with tools like Ansible, Terraform, or similar

3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferred

Strong understanding of source control commands and workflows(p4 sync, changelists, streams, queues)

Experience analyzing logs and resolving infrastructure-level issues

Familiarity with VM, bare metal, and cloud infrastructure in scaled environments

2+ years of .NET full stack (C#, ASP.NET, HTML/JavaScript)

Experience with CI/CD pipeline systems

Proficiency with monitoring tools such as KQL, Grafana, or equivalent

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How to Get Hired at Electronic Arts

  • EA is one of the world's largest game publishers with 13,400+ employees across studios in Redwood City, Vancouver, Orlando, Stockholm, Montreal, and beyond
  • Apply through ea.com/careers directly — EA uses its own careers portal, and referrals from current employees receive prioritized review
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