Senior Level Designer [Fixed Term]
The role
As Senior Level Designer you’ll design and build engaging spaces and experiences using our proprietary engine to primarily compose layouts and complement them with lighter scripting. Close collaboration with Art, Narrative and other Design disciplines (i.e. Mission, World and Game Design) is needed to realise the vision of the game and to deliver locations that balance visuals and gameplay requirements equally.
[Please note that this is a fixed term employment, with end date being March 31st 2027]