Senior Game Designer - EA SPORTS™ FC
Senior Game Designer - EA SPORTS™ FC
- Home
- ...
- Open Roles
- Role Detail
Description & Requirements
Senior Game Designer - EA SPORTS™ FC
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
As a Senior Game Designer for Ultimate Team, you will be an expert in designing engaging game modes and progression systems that elevate player excitement, measured by retention and engagement. You will report to the Game Design Director and collaborate with product owners, engineers, animators, and other designers to shape the future of Ultimate Team. Although not a manager, you will mentor and inspire your peers and less experienced designers, ensuring that every feature aligns with the Ultimate Team vision.
Love of football required.
For this role, we are looking for someone who is already embedded in Football Culture, we want you to be the voice of the fan, and bring the love of the sport into the game. Marrying authenticity with innovation in game systems.
Responsibilities:
- Game Modes & Progression Systems: Pitch and design game modes and player progression systems that deliver deep and engaging experiences. Convince leadership why the game needs your designs, big and small changes.
- Make Cool Stuff: You are a renaissance person, using whatever tools you can to help sell and drive the macro and micro experiences across many disciplines. Your work makes people excited to do their work.
- Craft Mastery: Set the bar for excellence in game design. Deliver player-first experiences with creativity, and an obsessive attention to detail.
- Core Player Empathy: You are the voice in the room for our players, advocating for them and ensuring all partners understand how our work will impact them.
- Vision & Collaboration: Collaborate with design leadership and cross-functional teams to align on the overall vision for Ultimate Team. Ensure that all designs support the product strategy and contribute to the continued growth of the franchise.
- Mentorship & Leadership: Provide guidance and mentorship to less experienced designers, fostering a culture of collaboration, creativity, and constant improvement. Lead by example, ensuring all team members are working toward achieving the highest level of design quality.
- Innovate & Iterate: Leverage market insights, player feedback, and data analytics to identify opportunities for innovation in game modes and progression systems. Continuously iterate to optimize the player experience.
- Partner with Production Leads: Collaborate with production leadership to ensure feature prioritization and scope align with development timelines and goals.
Qualifications:
- Expert in Craft: Minimum 8 years of experience designing AAA video games, or relevant CCGs be it boardgames or mobile. You have shipped complex game modes and player progression systems.
- Game Mode Expertise: A deep understanding of live service game models, player retention mechanics, and progression systems. You have shipped game modes and systems under your belt for live service or CCG/TCGs.
Ideal Candidate:
- Loves Football
- Deep understanding of FUT
- Understands Competitive Games
- Lives and breathes games outside of work
FC_Vancouver
How to Get Hired at Electronic Arts
- EA is one of the world's largest game publishers with 13,400+ employees across studios in Redwood City, Vancouver, Orlando, Stockholm, Montreal, and beyond
- Apply through ea.com/careers directly — EA uses its own careers portal, and referrals from current employees receive prioritized review
How well do you match this role?
Check My ResumeSimilar Jobs
Electronic Arts
2D Artist
United States
Electronic Arts
Développeur.se sénior.e de logiciels de rendu - Frostbite/Senior Rendering Software Developer-Frostbite
United States
Electronic Arts
Production Lead - Maxis
United StatesBefore you apply
Most resumes are rejected by ATS software before a human sees them. Check yours in 30 seconds — free, no signup.