- Location: Austin
- State: Texas
- Country: United States of America
Security Automation Engineer Intern
Security Automation Engineer Intern
- Home
- ...
- Open Roles
- Role Detail
Description & Requirements
Join EA’s world-class Intern Experience! Connect, learn, and grow through immersive onboarding, hands-on work, and curated events designed to help you thrive. Along the way, you’ll build skills, form connections with interns across the company, and have fun alongside future industry leaders. Learn more: Early Careers - Official EA Site
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
Join us in driving the next revolution in games.
Join the SPEAR (Secure Product Engineering & Anti-Cheat Response) Automation team, part of EA Security. Our mission is to help EA's studios create secure code that powers amazing gaming experiences. You'll help develop front-end components for our source code security scanning platform using React, Angular, and Rust. This hands-on role will focus on building performant, accessible user interfaces and integrating with back-end services.
We’re looking for a Software Engineer Intern to join our paid world-class paid internship experience. The start date for this opportunity is May 2026 (3-month term).
Responsibilities
* You'll develop front-end architecture with JavaScript (React, Angular).
* You'll implement UI/UX designs and improve performance.
* You'll write clean, maintainable code and integrate with APIs.
* You'll ensure secure coding practices and participate in our code reviews.
Qualifications
* Pursuing a Computer Science or related degree, expected to graduate December 2026 or later.
* Proficient in JavaScript, React/Angular, TypeScript, HTML/CSS.
* Familiarity with Rust and Python.
* US work authorization required; no visa sponsorship.
Desirable
* Experience with Git, API integration, and web security.
You must be available for a full-time paid internship in the summer of 2026.
At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
How to Get Hired at Electronic Arts
- EA is one of the world's largest game publishers with 13,400+ employees across studios in Redwood City, Vancouver, Orlando, Stockholm, Montreal, and beyond
- Apply through ea.com/careers directly — EA uses its own careers portal, and referrals from current employees receive prioritized review
How well do you match this role?
Check My ResumeSimilar Jobs
Electronic Arts
2D Artist
United States
Electronic Arts
Développeur.se sénior.e de logiciels de rendu - Frostbite/Senior Rendering Software Developer-Frostbite
United States
Electronic Arts
Production Lead - Maxis
United StatesBefore you apply
Most resumes are rejected by ATS software before a human sees them. Check yours in 30 seconds — free, no signup.