Senior C++ Game Programmer (Unreal Engine)
SENIOR C++ GAME PROGRAMMER (Unreal Engine) // ICARUS
Auckland | Game Development
APPLICATIONS CLOSE MONDAY 4 MAY 2026
A bit about us…
RocketWerkz is an ambitious PC video games studio based on Auckland’s waterfront in New Zealand. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run but have the backing of one of the world's largest games companies. Our open-world simulation and survival games Icarus and Stationeers are out on Steam, and we have multiple projects in development including Kitten Space Agency.
Icarus needs you!
As a Senior Game Programmer C++ you’ll be a key member of the ICARUS team. ICARUS is a complex systems-driven sandbox open-world PC survival game made in Unreal Engine 4.27. It has sold over three million units and we have published an update every single week without fail since 2021. We need an experienced Unreal Engine developer to join the team, learn our existing systems and help us keep adding new content and gameplay for years to come.
A day in the life…
Every day at Rocketwerkz is different, but here are a few things you can expect to do in your role:
Rapidly prototype game systems and gameplay using Unreal Engine 4.27 (Blueprints and/or C++ depending on which is best for the task).
Develop core gameplay systems - combat, exploration, inventory, and more
Polish them, refine them, make them feel good
Continuously adapt code in response to gameplay feedback
Work closely with the core programming and game design teams
Understand and contribute to the project as a whole
Use Unreal Engine 4, Jira, and Confluence
Manage your workload and work hours in consultation with the wider team