Product Designer
The Role
We’re hiring a Product Designer to work on the core parts of Playbook that creators use to run their businesses and that users rely on to discover and access content.
This is not a brand or marketing role. You’ll be designing real product workflows—things like how creators set up what they sell, how users understand what they’re getting, and how the system behaves as people subscribe, upgrade, or lose access.
You’ll work closely with Product and Engineering to turn complex requirements into clear, usable designs that hold up in real-world use.
What You’ll Work On
Creator-facing tools for setting up and managing their business (pricing, access, content, audience insights)
User-facing flows that help people find, understand, and purchase creator content
Experiences that connect creators and users across the marketplace
Product flows that need to work across web and mobile
Designs that account for system rules like access states, entitlements, and lifecycle changes
What You’ll Do Day to Day
Work with Product to understand the problem before jumping to solutions
Design clear, practical flows that creators and users can actually use
Think through edge cases and system behavior early, not after build starts
Share work early and often to unblock the team
Adjust designs based on real feedback, constraints, and learnings
Help keep the product consistent without over-designing
What We’re Looking For
This role is a good fit if you:
Have been in a Product Designer role for 3-8 years
Have experience designing tools people use to run a business, not just browse content
Are comfortable working within real technical constraints
Think through states, edge cases, and tradeoffs as part of design
Can design for both web and mobile without needing everything spelled out
Are comfortable working on multiple problems at once
Collaborate closely with Product and Engineering
Can make decisions, not just provide options
Are curious about fitness, health, or creator-led businesses
What Success Looks Like
Teams move faster because designs are clear and well thought through
Engineers trust your work and don’t get surprised late in the process
Creators can easily set up and manage their offerings
Users clearly understand what they’re getting and how access works
The product improves steadily without becoming bloated or inconsistent
What This Role Is Not
A visual-only or brand design role
A slow, process-heavy design environment
A role where design happens in isolation
A job focused on polishing pixels without understanding the problem
A narrowly scoped role with perfectly defined inputs every time