Lighting Artist - 12 Month ContractNewCanada, Quebec, Montreal

United States April 14, 2026
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Lighting Artist - 12 Month Contract

Canada, Quebec, Montreal
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In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.

We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA competitive action game where players and their crews pull off daring heists and outsmart rival teams with thrill, strategy and agency.

Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.

Lighting Artist - 12 Month Contract

We’re looking for an Intermediate or Senior Lighting Artist to join Haven Studios, a division of Sony Interactive Entertainment, on a full-time one year contract. 

Based in Montreal, our team is creating ambitious AAA experiences, and we’re looking for an artist who can bring mood, atmosphere, and visual storytelling to life through lighting.

This position is open to Lighting Artists in Canada and the US.

What you’ll do

  • Create, implement, and polish lighting for environments and gameplay spaces in line with the project’s artistic vision
  • Establish mood, tone, and visual storytelling through compelling and purposeful lighting
  • Collaborate closely with Environment Art, Gameplay, VFX, and Technical Art to achieve cohesive visual results
  • Balance artistic quality with performance and technical constraints in a real-time production environment
  • Support scene optimization, iteration, and final-quality visual polish throughout development

What we’re looking for

  • Professional experience as a Lighting Artist in games with Unreal Engine 5
  • Strong understanding of dynamic and baked lighting 
  • Strong understanding of color, value, composition, atmosphere, and cinematic storytelling
  • Experience lighting environments in modern real-time engines and working within production pipelines
  • A strong eye for detail, visual consistency, and player readability
  • Ability to take direction, collaborate across disciplines, and contribute effectively within a remote team environment


If this sounds like you, we’d love to hear from you. Please send along your portfolio.

 

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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