Graphics Research Engineer, Snr Staff to Principal
Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 8+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience. OR Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 7+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience. OR PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 6+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience. Master's degree or PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field. 4+ years in a technical leadership role with direct reports (only applies to positions with direct reports). 3+ years of work experience in a role requiring interaction with senior leadership (e.g., Sr. Director and above). Leverages expert GPU knowledge and experience to architect, design, implement, verify, and/or optimize the performance and power of GPU cores. Builds functional model simulations, develops software, and tests for various graphics to verify correctness and ensures highly advanced performance and power goals are met. Guides team to design, program, and run highly complex, comprehensive graphics tests across the system to verify functionality, performance, power, and identify areas for improvement. Facilitates collaboration with third-party vendors, external users, and high-level representatives from other functions to drive implementation and ensure alignment with needs and goals. Develops highly critical driver and compiler software to support the GPU products. Writes detailed technical documentation and feature descriptions for highly complex GPU projects to guide users and/or customers to implement output; reviews technical documentation for experienced engineers.