Game Designer
If you're challenged to:
- Develop ideas for new game prototype to reach intended Key Performance Indicator (KPI)
- Develop ideas for new content, gameplay, and progression systems in the existing game throughout the player life-cycle to reach KPI
- Iterate existing features and Live Ops based on data and research to improve its KPI
- Execute the design ideas into production and work together with other parties to make sure the content and features are delivered to the highest quality
- Work together with level designers to set the player life-cycle and experience throughout the game
- Take part in internal and external playtests, communicate with testers, and iterate based on feedback.
- Maintain documentation related to features, live-ops, changelogs, and iteration result
- Versatile in creating assets in various style
- Experienced in many design tools and software such as Illustrator, Photoshop, SAI, Blender (is a plus), Spine (is a plus)
- Good taste and high standards on game visuals
- Strong ability in concept design
- Passionate in game industry